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Slot Machine Clinic Middle-School (grades 5 through 9) math program written to provide skills in context. Students calculate the probability of three different types of outcomes on a slot machine: three apples, at least one apple, or no apples.
Magic Math Time Travel for ages 10 to 11 Children can effectively learn math with friendly natural animals and/or worms.The comprehensive game to travel through billions of years, meeting the trilobites, dinosaurs, etc. is provided.
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